# Unity Integration

Use `../spritesheet.png` and `../hitbox.json` as the starting point. v1.0 currently ships draft GIF animation files and metadata; a packed Unity project is intentionally out of scope.

Recommended setup:

- Set sprite pivot to bottom center.
- Use 2D capsule or circle collision.
- Keep animation speed near 10 to 12 fps for the draft loops.
- Replace the draft run cycle with a rigged or hand-authored cycle for production games.
