{
  "$schema": "/characters/v2/schemas/knowledge-base.schema.json",
  "schemaVersion": "2.0.0",
  "kind": "nandarona.character-knowledge-base",
  "releaseId": "hanero@2.6.0",
  "epistemicPolicy": {
    "canonical": "Must be preserved unless a later versioned release changes it.",
    "recommended": "Safe default; may be adapted while canonical invariants remain.",
    "exploratory": "Permitted experiment, not official fact.",
    "unknown": "Intentionally unspecified; never invent a canonical answer.",
    "prohibited": "Conflicts with identity, rights, or release boundaries."
  },
  "identity": {
    "canonical": {
      "id": "hanero",
      "displayName": "Hanero",
      "jaName": "はねろ",
      "familyId": "locomotion",
      "familyName": "うごきのいきもの",
      "coreQuestionJa": "どこまで縮めば、向こうへ届くんだろな？",
      "role": "自己跳躍型の地点間移動NPC役",
      "verb": "ためて跳び移る",
      "summary": "低い身体を踏切環まで圧縮し、放物線で別の足場へ跳び、着地後に姿勢を戻す。"
    }
  },
  "designBoundary": {
    "commonDNA": {
      "canonical": [
        "a clear visual organ or signal shows quiet attention",
        "mouthless by default",
        "deep navy construction or hand-drawn outline",
        "quiet curiosity before certainty",
        "simple silhouette readable at UI-icon scale"
      ],
      "prohibited": [
        "human mouth or teeth as a stable feature",
        "official endorsement claims",
        "identity changes made only through recoloring or renaming"
      ]
    },
    "familyDNA": {
      "canonical": [
        "濃紺の外郭線と白い身体を共通にし、移動に使う面だけ淡い空色、ミント、藤、珊瑚、黄で示す",
        "視覚器官を進行スリット、踏切環、把持点、吸着帯、振動節、側線窓、揚力孔、水平環、追従レンズ、間隔灯へ分散する",
        "状態差は姿勢、接地数、身体の圧縮、面への向き、深度、翼面積、隊形で伝える",
        "各個体は固有の移動コントローラ、三つの可動値、ピボット、衝突体または接触面契約を持つ",
        "静止画一枚でも移動方向と接触面が読み取れ、小型NPCとUIアイコンの双方で輪郭が崩れない"
      ],
      "distinction": "seeds, leaves, roots, fruit, branches, pollen, and petals act as directly playable growth mechanisms without a mascot face"
    },
    "individualDNA": {
      "canonical": {
        "silhouette": "下部に一つの踏切環を持つ、上下に伸縮する丸い雫形",
        "motif": "踏切環と着地ひげ",
        "states": [
          "perch",
          "crouch",
          "takeoff",
          "apex",
          "land",
          "recover"
        ]
      },
      "prohibited": [
        "他者を跳ね上げる台にしない",
        "カエルのコピーにしない",
        "空中で自由飛行させない"
      ]
    }
  },
  "behavior": {
    "canonical": {
      "$schema": "/characters/v2/schemas/state-machine.schema.json",
      "schemaVersion": "1.0.0",
      "kind": "nandarona.character-state-machine",
      "releaseId": "hanero@2.6.0",
      "initialState": "perch",
      "states": {
        "perch": {
          "status": "canonical",
          "intent": "ためて跳び移る前の基準状態",
          "allowedNext": [
            "crouch",
            "perch"
          ],
          "visualChannel": "growth amount, leaf or root geometry, hinge angle, maturity, branch choice, restrained organic motion"
        },
        "crouch": {
          "status": "canonical",
          "intent": "自己跳躍型の地点間移動NPC役としての crouch 状態",
          "allowedNext": [
            "takeoff",
            "perch"
          ],
          "visualChannel": "growth amount, leaf or root geometry, hinge angle, maturity, branch choice, restrained organic motion"
        },
        "takeoff": {
          "status": "canonical",
          "intent": "自己跳躍型の地点間移動NPC役としての takeoff 状態",
          "allowedNext": [
            "apex",
            "perch"
          ],
          "visualChannel": "growth amount, leaf or root geometry, hinge angle, maturity, branch choice, restrained organic motion"
        },
        "apex": {
          "status": "canonical",
          "intent": "自己跳躍型の地点間移動NPC役としての apex 状態",
          "allowedNext": [
            "land",
            "perch"
          ],
          "visualChannel": "growth amount, leaf or root geometry, hinge angle, maturity, branch choice, restrained organic motion"
        },
        "land": {
          "status": "canonical",
          "intent": "自己跳躍型の地点間移動NPC役としての land 状態",
          "allowedNext": [
            "recover",
            "perch"
          ],
          "visualChannel": "growth amount, leaf or root geometry, hinge angle, maturity, branch choice, restrained organic motion"
        },
        "recover": {
          "status": "canonical",
          "intent": "自己跳躍型の地点間移動NPC役としての recover 状態",
          "allowedNext": [
            "perch"
          ],
          "visualChannel": "growth amount, leaf or root geometry, hinge angle, maturity, branch choice, restrained organic motion"
        }
      },
      "events": {
        "activate": "crouch",
        "intensify": "apex",
        "resolve": "land",
        "reset": "perch"
      },
      "guards": [
        "他者を跳ね上げる台にしない",
        "カエルのコピーにしない",
        "空中で自由飛行させない",
        "Unknown facts must remain unknown and must not be promoted to canonical by a transition.",
        "A transition must preserve common DNA, family DNA, and individual silhouette."
      ]
    },
    "recommended": {
      "game": {
        "status": "recommended",
        "roles": [
          "足場間NPC",
          "ターン制の跳躍敵",
          "リズム移動キャラ"
        ],
        "selectionReason": "自己跳躍型の地点間移動NPC役が必要で、踏切環と着地ひげをゲーム内シルエットとして読ませたい時に選ぶ。",
        "implementation": [
          "six independent 512px state frames",
          "parameter-driven 2D signal animation",
          "HUD or world-space environmental marker"
        ],
        "notIncluded": [
          "3D mesh",
          "rig",
          "animation file",
          "Unreal .uasset",
          "engine plugin"
        ]
      },
      "video": {
        "status": "recommended",
        "roles": [
          "reaction cut",
          "chapter guide",
          "足場間NPC"
        ],
        "selectionReason": "「どこまで縮めば、向こうへ届くんだろな？」という問いを、短い視覚リアクションとして挟みたい時に選ぶ。",
        "implementation": [
          "overlay",
          "cut-in",
          "chapter transition"
        ]
      },
      "livestream": {
        "status": "recommended",
        "roles": [
          "waiting state",
          "viewer reaction",
          "topic marker"
        ],
        "selectionReason": "ためて跳び移るという反応を、発言を遮らず画面上で示したい時に選ぶ。",
        "implementation": [
          "OBS image source",
          "chat reaction",
          "scene transition"
        ]
      },
      "ui": {
        "status": "recommended",
        "roles": [
          "status indicator",
          "empty state",
          "guided choice"
        ],
        "selectionReason": "自己跳躍型の地点間移動NPC役をUIの意味として使い、文章だけより状態を早く伝えたい時に選ぶ。",
        "implementation": [
          "icon",
          "empty state illustration",
          "progress or warning state"
        ]
      }
    },
    "exploratory": [
      "New costumes, settings, and secondary props may be explored if the silhouette remains readable.",
      "Additional states may be proposed with a new id and explicit exploratory label."
    ],
    "unknown": [
      "voice actor",
      "canonical voice",
      "height in centimeters",
      "age",
      "gender",
      "biography outside the published role",
      "official 3D topology"
    ],
    "prohibited": [
      "他者を跳ね上げる台にしない",
      "カエルのコピーにしない",
      "空中で自由飛行させない",
      "claiming an exploratory or unknown statement is official canon",
      "claiming an engine-native asset exists when only reference data is provided"
    ]
  },
  "rights": {
    "status": "canonical",
    "license": {
      "id": "CC-BY-4.0",
      "url": "https://creativecommons.org/licenses/by/4.0/",
      "attribution": "Nandarona character platform / https://nandarona.com/characters/",
      "noEndorsement": true
    },
    "permissions": [
      "commercial use",
      "modification",
      "games",
      "video",
      "livestream",
      "AI reference",
      "generative AI input",
      "AI training",
      "redistribution"
    ],
    "conditions": [
      "attribution",
      "indicate changes",
      "no additional restrictions"
    ],
    "notGranted": [
      "trademark",
      "patent",
      "privacy/publicity rights",
      "official endorsement"
    ]
  },
  "provenance": {
    "canonicalSource": "/characters/v2/hanero/2.6.0/manifest.json",
    "generatedFrom": "/characters/v2/catalog.json",
    "assetSource": "/characters/platform/locomotion/hanero.png"
  }
}
