{
  "$schema": "/characters/v2/schemas/knowledge-base.schema.json",
  "schemaVersion": "2.0.0",
  "kind": "nandarona.character-knowledge-base",
  "releaseId": "kaeshino@2.7.0",
  "epistemicPolicy": {
    "canonical": "Must be preserved unless a later versioned release changes it.",
    "recommended": "Safe default; may be adapted while canonical invariants remain.",
    "exploratory": "Permitted experiment, not official fact.",
    "unknown": "Intentionally unspecified; never invent a canonical answer.",
    "prohibited": "Conflicts with identity, rights, or release boundaries."
  },
  "identity": {
    "canonical": {
      "id": "kaeshino",
      "displayName": "Kaeshino",
      "jaName": "かえしの",
      "familyId": "encounter",
      "familyName": "かけひきのしるし",
      "coreQuestionJa": "どの一瞬なら、受けずに返せるんだろな？",
      "role": "短時間の反撃窓提示役",
      "verb": "合う瞬間だけ返す",
      "summary": "片面だけが反射する折れ板を閉状態から一瞬だけ正面へ返し、成功後は裏面を見せて休む。"
    }
  },
  "designBoundary": {
    "commonDNA": {
      "canonical": [
        "a clear visual organ or signal shows quiet attention",
        "mouthless by default",
        "deep navy construction or hand-drawn outline",
        "quiet curiosity before certainty",
        "simple silhouette readable at UI-icon scale"
      ],
      "prohibited": [
        "human mouth or teeth as a stable feature",
        "official endorsement claims",
        "identity changes made only through recoloring or renaming"
      ]
    },
    "familyDNA": {
      "canonical": [
        "濃紺の構造線と白い身体を共通にし、危険または好機を示す可動面だけ淡い珊瑚、黄、藤、空色で示す",
        "視覚器官を弧刻み、扇目盛、環節、線孔、列灯、蓄積窓、境界杭、反転鏡、弱点縫目、呼出し槽へ分散する",
        "準備、予告、実行、持続、解決、回復を、面積、開き、向き、数、厚みの形状差で読み取れるようにする",
        "各個体は固有の能力モデル、三つの可動値、ピボット、当たり判定または効果範囲契約を持つ",
        "色覚に依存せず、静止フレームでも安全側と作用方向が読み取れる"
      ],
      "distinction": "seeds, leaves, roots, fruit, branches, pollen, and petals act as directly playable growth mechanisms without a mascot face"
    },
    "individualDNA": {
      "canonical": {
        "silhouette": "偏心蝶番に付く一枚の厚い折れ板と、裏側の三本休止線",
        "motif": "反転鏡と短い一致窓",
        "states": [
          "closed-back",
          "notice",
          "open-window",
          "return-hit",
          "spent-back",
          "recover"
        ]
      },
      "prohibited": [
        "常時反射にしない",
        "鏡の生活道具そのものにしない",
        "成功窓を一枚絵で隠さない"
      ]
    }
  },
  "behavior": {
    "canonical": {
      "$schema": "/characters/v2/schemas/state-machine.schema.json",
      "schemaVersion": "1.0.0",
      "kind": "nandarona.character-state-machine",
      "releaseId": "kaeshino@2.7.0",
      "initialState": "closed-back",
      "states": {
        "closed-back": {
          "status": "canonical",
          "intent": "合う瞬間だけ返す前の基準状態",
          "allowedNext": [
            "notice",
            "closed-back"
          ],
          "visualChannel": "growth amount, leaf or root geometry, hinge angle, maturity, branch choice, restrained organic motion"
        },
        "notice": {
          "status": "canonical",
          "intent": "短時間の反撃窓提示役としての notice 状態",
          "allowedNext": [
            "open-window",
            "closed-back"
          ],
          "visualChannel": "growth amount, leaf or root geometry, hinge angle, maturity, branch choice, restrained organic motion"
        },
        "open-window": {
          "status": "canonical",
          "intent": "短時間の反撃窓提示役としての open-window 状態",
          "allowedNext": [
            "return-hit",
            "closed-back"
          ],
          "visualChannel": "growth amount, leaf or root geometry, hinge angle, maturity, branch choice, restrained organic motion"
        },
        "return-hit": {
          "status": "canonical",
          "intent": "短時間の反撃窓提示役としての return-hit 状態",
          "allowedNext": [
            "spent-back",
            "closed-back"
          ],
          "visualChannel": "growth amount, leaf or root geometry, hinge angle, maturity, branch choice, restrained organic motion"
        },
        "spent-back": {
          "status": "canonical",
          "intent": "短時間の反撃窓提示役としての spent-back 状態",
          "allowedNext": [
            "recover",
            "closed-back"
          ],
          "visualChannel": "growth amount, leaf or root geometry, hinge angle, maturity, branch choice, restrained organic motion"
        },
        "recover": {
          "status": "canonical",
          "intent": "短時間の反撃窓提示役としての recover 状態",
          "allowedNext": [
            "closed-back"
          ],
          "visualChannel": "growth amount, leaf or root geometry, hinge angle, maturity, branch choice, restrained organic motion"
        }
      },
      "events": {
        "activate": "notice",
        "intensify": "return-hit",
        "resolve": "spent-back",
        "reset": "closed-back"
      },
      "guards": [
        "常時反射にしない",
        "鏡の生活道具そのものにしない",
        "成功窓を一枚絵で隠さない",
        "Unknown facts must remain unknown and must not be promoted to canonical by a transition.",
        "A transition must preserve common DNA, family DNA, and individual silhouette."
      ]
    },
    "recommended": {
      "game": {
        "status": "recommended",
        "roles": [
          "パリィ敵",
          "反射支援NPC",
          "タイミング練習"
        ],
        "selectionReason": "短時間の反撃窓提示役が必要で、反転鏡と短い一致窓をゲーム内シルエットとして読ませたい時に選ぶ。",
        "implementation": [
          "six independent 512px state frames",
          "parameter-driven 2D signal animation",
          "HUD or world-space environmental marker"
        ],
        "notIncluded": [
          "3D mesh",
          "rig",
          "animation file",
          "Unreal .uasset",
          "engine plugin"
        ]
      },
      "video": {
        "status": "recommended",
        "roles": [
          "reaction cut",
          "chapter guide",
          "パリィ敵"
        ],
        "selectionReason": "「どの一瞬なら、受けずに返せるんだろな？」という問いを、短い視覚リアクションとして挟みたい時に選ぶ。",
        "implementation": [
          "overlay",
          "cut-in",
          "chapter transition"
        ]
      },
      "livestream": {
        "status": "recommended",
        "roles": [
          "waiting state",
          "viewer reaction",
          "topic marker"
        ],
        "selectionReason": "合う瞬間だけ返すという反応を、発言を遮らず画面上で示したい時に選ぶ。",
        "implementation": [
          "OBS image source",
          "chat reaction",
          "scene transition"
        ]
      },
      "ui": {
        "status": "recommended",
        "roles": [
          "status indicator",
          "empty state",
          "guided choice"
        ],
        "selectionReason": "短時間の反撃窓提示役をUIの意味として使い、文章だけより状態を早く伝えたい時に選ぶ。",
        "implementation": [
          "icon",
          "empty state illustration",
          "progress or warning state"
        ]
      }
    },
    "exploratory": [
      "New costumes, settings, and secondary props may be explored if the silhouette remains readable.",
      "Additional states may be proposed with a new id and explicit exploratory label."
    ],
    "unknown": [
      "voice actor",
      "canonical voice",
      "height in centimeters",
      "age",
      "gender",
      "biography outside the published role",
      "official 3D topology"
    ],
    "prohibited": [
      "常時反射にしない",
      "鏡の生活道具そのものにしない",
      "成功窓を一枚絵で隠さない",
      "claiming an exploratory or unknown statement is official canon",
      "claiming an engine-native asset exists when only reference data is provided"
    ]
  },
  "rights": {
    "status": "canonical",
    "license": {
      "id": "CC-BY-4.0",
      "url": "https://creativecommons.org/licenses/by/4.0/",
      "attribution": "Nandarona character platform / https://nandarona.com/characters/",
      "noEndorsement": true
    },
    "permissions": [
      "commercial use",
      "modification",
      "games",
      "video",
      "livestream",
      "AI reference",
      "generative AI input",
      "AI training",
      "redistribution"
    ],
    "conditions": [
      "attribution",
      "indicate changes",
      "no additional restrictions"
    ],
    "notGranted": [
      "trademark",
      "patent",
      "privacy/publicity rights",
      "official endorsement"
    ]
  },
  "provenance": {
    "canonicalSource": "/characters/v2/kaeshino/2.7.0/manifest.json",
    "generatedFrom": "/characters/v2/catalog.json",
    "assetSource": "/characters/platform/encounter/kaeshino.png"
  }
}
