{
  "$schema": "/characters/v2/schemas/state-machine.schema.json",
  "schemaVersion": "1.0.0",
  "kind": "nandarona.character-state-machine",
  "releaseId": "kasuka@2.1.0",
  "initialState": "idle",
  "states": {
    "idle": {
      "status": "canonical",
      "intent": "かすかに感じる前の基準状態",
      "allowedNext": [
        "faint-signal",
        "idle"
      ],
      "visualChannel": "eye direction, body tilt, squash, stillness"
    },
    "faint-signal": {
      "status": "canonical",
      "intent": "微弱信号の感知役としての faint-signal 状態",
      "allowedNext": [
        "listen",
        "idle"
      ],
      "visualChannel": "eye direction, body tilt, squash, stillness"
    },
    "listen": {
      "status": "canonical",
      "intent": "微弱信号の感知役としての listen 状態",
      "allowedNext": [
        "follow-trace",
        "idle"
      ],
      "visualChannel": "eye direction, body tilt, squash, stillness"
    },
    "follow-trace": {
      "status": "canonical",
      "intent": "微弱信号の感知役としての follow-trace 状態",
      "allowedNext": [
        "almost-lost",
        "idle"
      ],
      "visualChannel": "eye direction, body tilt, squash, stillness"
    },
    "almost-lost": {
      "status": "canonical",
      "intent": "微弱信号の感知役としての almost-lost 状態",
      "allowedNext": [
        "found",
        "idle"
      ],
      "visualChannel": "eye direction, body tilt, squash, stillness"
    },
    "found": {
      "status": "canonical",
      "intent": "微弱信号の感知役としての found 状態",
      "allowedNext": [
        "idle"
      ],
      "visualChannel": "eye direction, body tilt, squash, stillness"
    }
  },
  "events": {
    "activate": "faint-signal",
    "intensify": "follow-trace",
    "resolve": "almost-lost",
    "reset": "idle"
  },
  "guards": [
    "断定の代弁者として扱わない",
    "口や人間的な歯を追加しない",
    "攻撃性を主性格にしない",
    "Unknown facts must remain unknown and must not be promoted to canonical by a transition.",
    "A transition must preserve common DNA, family DNA, and individual silhouette."
  ]
}
