{
  "$schema": "/characters/v2/schemas/use-profiles.schema.json",
  "schemaVersion": "1.0.0",
  "kind": "nandarona.character-use-profiles",
  "releaseId": "nidanpo@2.9.0",
  "profiles": {
    "game": {
      "status": "recommended",
      "roles": [
        "回避入力",
        "ズーム入力",
        "装備切替"
      ],
      "selectionReason": "ダブルタップ入力の時間窓役が必要で、二連膜と間隔窓。大小膜に一つずつある形の違う小眼。大小の膜が二拍で交互に弾み、接合時だけ一緒に着地するをゲーム内シルエットとして読ませたい時に選ぶ。",
      "implementation": [
        "six independent 512px state frames",
        "parameter-driven 2D signal animation",
        "HUD or world-space environmental marker"
      ],
      "notIncluded": [
        "3D mesh",
        "rig",
        "animation file",
        "Unreal .uasset",
        "engine plugin"
      ]
    },
    "video": {
      "status": "recommended",
      "roles": [
        "reaction cut",
        "chapter guide",
        "回避入力"
      ],
      "selectionReason": "「どの間なら、二回を一つの合図として受け取れるんだろな？」という問いを、短い視覚リアクションとして挟みたい時に選ぶ。",
      "implementation": [
        "overlay",
        "cut-in",
        "chapter transition"
      ]
    },
    "livestream": {
      "status": "recommended",
      "roles": [
        "waiting state",
        "viewer reaction",
        "topic marker"
      ],
      "selectionReason": "二度の間隔をそろえるという反応を、発言を遮らず画面上で示したい時に選ぶ。",
      "implementation": [
        "OBS image source",
        "chat reaction",
        "scene transition"
      ]
    },
    "ui": {
      "status": "recommended",
      "roles": [
        "status indicator",
        "empty state",
        "guided choice"
      ],
      "selectionReason": "ダブルタップ入力の時間窓役をUIの意味として使い、文章だけより状態を早く伝えたい時に選ぶ。",
      "implementation": [
        "icon",
        "empty state illustration",
        "progress or warning state"
      ]
    }
  }
}
