{
  "$schema": "/characters/v2/schemas/state-machine.schema.json",
  "schemaVersion": "1.0.0",
  "kind": "nandarona.character-state-machine",
  "releaseId": "yohaku@2.1.0",
  "initialState": "idle",
  "states": {
    "idle": {
      "status": "canonical",
      "intent": "余白を開く前の基準状態",
      "allowedNext": [
        "calm-idle",
        "idle"
      ],
      "visualChannel": "eye direction, body tilt, squash, stillness"
    },
    "calm-idle": {
      "status": "canonical",
      "intent": "判断余白の保持役としての calm-idle 状態",
      "allowedNext": [
        "breathing",
        "idle"
      ],
      "visualChannel": "eye direction, body tilt, squash, stillness"
    },
    "breathing": {
      "status": "canonical",
      "intent": "判断余白の保持役としての breathing 状態",
      "allowedNext": [
        "blank-card",
        "idle"
      ],
      "visualChannel": "eye direction, body tilt, squash, stillness"
    },
    "blank-card": {
      "status": "canonical",
      "intent": "判断余白の保持役としての blank-card 状態",
      "allowedNext": [
        "keep-open",
        "idle"
      ],
      "visualChannel": "eye direction, body tilt, squash, stillness"
    },
    "keep-open": {
      "status": "canonical",
      "intent": "判断余白の保持役としての keep-open 状態",
      "allowedNext": [
        "decision-hold",
        "idle"
      ],
      "visualChannel": "eye direction, body tilt, squash, stillness"
    },
    "decision-hold": {
      "status": "canonical",
      "intent": "判断余白の保持役としての decision-hold 状態",
      "allowedNext": [
        "idle"
      ],
      "visualChannel": "eye direction, body tilt, squash, stillness"
    }
  },
  "events": {
    "activate": "calm-idle",
    "intensify": "blank-card",
    "resolve": "keep-open",
    "reset": "idle"
  },
  "guards": [
    "断定の代弁者として扱わない",
    "口や人間的な歯を追加しない",
    "攻撃性を主性格にしない",
    "Unknown facts must remain unknown and must not be promoted to canonical by a transition.",
    "A transition must preserve common DNA, family DNA, and individual silhouette."
  ]
}
